So, Blizzard radically changed the combat log format with patch 2.4. I took down my old log parser since it would not work with the new format, and have slowly been working on a newer version. Well, I've got an initial version of it working. It is by no means a complete work. For example, it doesn't count things like amount of damage mitigated via blocks, partial resists, etc. Nor does it keep track of spells to which your target is immune, etc. I also don't do anything with the timestamps, such as trying to calculate DPS or anything like that. But it does have fairly good coverage of damage and healing.
The other big change is that it is not web-based like the previous one. I decided to write a standalone executable and, since the log files can get fairly large, I decided to write it in C++. What this means to you, if you decide to try it out, is that you will either need to build the executable yourself from the source code that I provide, or you can use one of the exes that I will post. There is more information on the page that I have set up for it here.

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